I sketched these two pieces off Virtual Pose 3 package. Its basically a collection of 360-degree photographs that can be viewed and turned around with a Quicktime application. They made these photos by placing one or more cameras in a circle and taking photos from various angles while subject was being still. Camera was probably affixed to a circular rail, so that it maintained the same distance from the subject regardless of the angle. I think they made those jump-kick special fx in Matrix the same way. Anyways, Virtual Pose to me is the closest thing to a live model. Having said that, I hope to have more access to real models, since as of this Thursday, I am joining a genuine art course.